Ghosts and Survivors
Last week, gentle reader, we skimmed through the dark and Harrowing history of Thimblecross, with the grand opening of Jasper Harrow's circus turning mysteriously becoming his final act.
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Fleta is fastโinhumanly fast. In a world that worships gifted champions, her speed earns her a place in the Proving: a sacred hunt where heroes are forged, broken, or devoured.
Last week, gentle reader, we skimmed through the dark and Harrowing history of Thimblecross, with the grand opening of Jasper Harrow's circus turning mysteriously becoming his final act.
Read More โDear reader, this is not a history for the faint of heart. Nor is it a history for those who deal in certainties and questions with answers. This is the
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A visitor once asked Alric Vexley how he survived in his cabin in the woods, while everyone else huddles in Thimblecross under the watchful eye of Ellie Blythe's
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The crossroads by Thimblecross are often busy at dusk with traders, traveling entertainers, and vagabonds looking to make Goosefoot before sundown. Occasionally, one ends up in Tilly Greer's
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Everyone calls him a liar, yet Tumm the Beggar survives every winter, every famine, every curse that sweeps through Thimblecross. He's always by the inn, or by the
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I love a good deck-building RPG. I've spent way too many hours playing Slay the Spire. However, crude battles are not Jolly's style. Don't
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After Jolly finally manages a little out-of-the-box thinking and circus building, he discovers the locals don't appreciate his... artifice. Ever the optimist, he still hopes a little human
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The final version of the Proving of Champions is still scheduled for publication by the end of the year... but something unexpected, morbid, and entirely too jolly is taking over the Stitched Realms.
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In which Fleta's lies bring uncomfortable questions, faces an unexpected visitor, and realizes her shelter was not as it seemed.
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In which Fleta makes big decisions, and does what she does best.
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